Update player statistics in the textdraw
#2

No it is not fine not at all! You only update when something changes! No timers, no OPU!

Furthermore this not okay either.

Code:
    KillTimer(TIMER[playerid]); 
    TIMER[playerid] = SetTimerEx("UpdateHud", 1000, true, "i", playerid);
Why would you kill a timer just to start it again?
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Messages In This Thread
Update player statistics in the textdraw - by N3mesiS - 11.02.2019, 00:13
Re: Update player statistics in the textdraw - by Pottus - 11.02.2019, 00:33
Re: Update player statistics in the textdraw - by N3mesiS - 11.02.2019, 00:46
Re: Update player statistics in the textdraw - by Pottus - 11.02.2019, 01:13
Re: Update player statistics in the textdraw - by N3mesiS - 11.02.2019, 11:50
Re: Update player statistics in the textdraw - by N3mesiS - 11.02.2019, 22:14
Re: Update player statistics in the textdraw - by SymonClash - 11.02.2019, 22:30
Re: Update player statistics in the textdraw - by Pottus - 11.02.2019, 22:31
Re: Update player statistics in the textdraw - by SymonClash - 12.02.2019, 20:18
Re: Update player statistics in the textdraw - by N3mesiS - 12.02.2019, 20:32

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