is there anything unnecessary in this script?
#1

hey, i started scripting a week ago and i need some feedback. i think i got the hang of variables but i'm not sure.
do you think this script below could be improved/shortened in any way?
pawn Код:
public OnPlayerSpawn(playerid)
{
    if(PlayerIsInJizzy[playerid] == 1)
    {
        PlayerIsInLobby[playerid] = 0;
        PlayerIsInMaddogg[playerid] = 0;
        SetPlayerInterior(playerid, 3);
        new Random = random(sizeof(JizzySpawns));
        SetPlayerPos(playerid, JizzySpawns[Random][0], JizzySpawns[Random][1], JizzySpawns[Random][2]);
        SetPlayerFacingAngle(playerid, JizzySpawns[Random][3]);
    }
    if(PlayerIsInMaddogg[playerid] == 1)
    {
        PlayerIsInJizzy[playerid] = 0;
        PlayerIsInLobby[playerid] = 0;
        SetPlayerInterior(playerid, 5);
        new Random = random(sizeof(MaddoggSpawns));
        SetPlayerPos(playerid, MaddoggSpawns[Random][0], MaddoggSpawns[Random][1], MaddoggSpawns[Random][2]);
        SetPlayerFacingAngle(playerid, MaddoggSpawns[Random][3]);
    }
    if(PlayerIsInLobby[playerid] == 1)
    {
        SetPlayerHealth(playerid, Float:0x7F800000 );
    }
    else
    {
        SetPlayerHealth(playerid, 100.0);
        SetPlayerArmour(playerid, 50.0);
    }
    return 1;
}
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