multilanguage server
#2

Quote:

SendLanguageMessage(playerid, color, lang1[], lang2[])
{
if(PlayerLanguage[playerid] == 1) SendClientMessage(playerid, color, lang1);
else SendClientMessage(playerid, color, lang2);
return 1;
}

a simple method would be this, or something in this style
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Messages In This Thread
multilanguage server - by Jaua10 - 07.02.2019, 13:27
Re: multilanguage server - by Florin48 - 07.02.2019, 14:08

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