IPSpoofing (The server didn't respond. Retrying..)
#6

Yep. The packet being dropped is a UDP length 34 sent by the game-client after the "cookie" be answered, the server just receives the length 32 for cookie/incoming.

When you add the server password this packet is modified to transport also the password and delivery it to the server, so the OVH Firewall don't drop this new packet size.
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