29.01.2019, 16:29
So, i made a little anti jetpack system where players if spawn a jetpack they'll be banned.
I've added a bool:
ServerJetpack.
Where i set to true if i give manually a jetpack to player with SetPlayerSpecialAction.
The sistem works, if i give manually a jetpack to a player, they don't get banned, BUT.
If they remove their manually given jetpack and they get it again, they'll be banned.
How to avoid this?
I've added a bool:
ServerJetpack.
Where i set to true if i give manually a jetpack to player with SetPlayerSpecialAction.
The sistem works, if i give manually a jetpack to a player, they don't get banned, BUT.
If they remove their manually given jetpack and they get it again, they'll be banned.
How to avoid this?