biz plant not working.
#1

When I type /biz plant or /biz edit near my business nothing happens.

Code:
COMMAND:biz(playerid, params[])
{
    if (PlayerInfo[playerid][LoggedIn] == false) return true;
	new string[128], param[64], amount, amount2;
	if(sscanf(params, "s[64]I(-1)I(-1)", param, amount, amount2))
	{
	    scm(playerid, COLOR_GREEN, "/biz [usage]");
	    scm(playerid, COLOR_GREY, " plant | edit | select |");
	}
	if(strcmp(param, "plant", true) == 0)
	{
		new allow = FurnRight(playerid, 1);
	    if(allow > 0) {
	        if(amount == (-1)) {
                ShowModelSelectionMenuEx(playerid, FurnObjs, sizeof(FurnObjs), "Furniture List", 8, 16.0, 0.0, -55.0);
            } else {
                if(amount < 320 || amount > 35000) return scm(playerid, -1, "Invalid Object ID!");
				if(GetPlayerInterior(playerid) == 0 && GetPlayerVirtualWorld(playerid) == 0 && IsInvalidObjectID(amount)) return scm(playerid, -1, "This is not a valid outdoor furniture object!");
                new foundid = -1;
                for(new i = 0; i < MAX_OBJECT_ARRAY; i++) {
					if(ObjectList[i][oID] == amount) {
						foundid=i;
						break;
					}
                }
                if(foundid == -1) return scm(playerid, -1, "Invalid Object ID!");
                new Float:X, Float:Y, Float:Z, obj = 0;
		        GetPlayerPos(playerid, X, Y, Z);
		        obj = CreatePlayerObject(playerid, amount, X+1.0, Y+1.0, Z, 0.0, 0.0, 0.0, 100.0);
		        SetPVarInt(playerid, "FurnObject", obj);
		        SetPVarInt(playerid, "EditorMode", 3);
		        SetPVarInt(playerid, "Mute", 1);
		        PlayerInfo[playerid][pFurnID]=amount;
		        EditPlayerObject(playerid, obj);
		        format(string, sizeof(string),"%s selected, use the SPRINT key to navigate.", ObjectList[foundid][oName]);
		        SendClientMessage(playerid, COLOR_WHITE, string);
            }
	    }
	}
	else if(strcmp(param, "edit", true) == 0)
	{
	    if(FurnRight(playerid, 1)){ GetCloseBizzObject(playerid, FurnRight(playerid, 1)); }
	}
	else if(strcmp(param, "removeall", true) == 0)
	{
	    if(FurnRight(playerid, 1)) {
			ShowPlayerDialog(playerid, DIALOG_BUSINESS_REMOVEALL, DIALOG_STYLE_MSGBOX, "Remove all furniture objects", "Are you sure you want to remove all of your current business furniture objects?", "Yes", "No");
		} else SendClientMessage(playerid, COLOR_GREY, "You don't have permission to furnish this business.");
	}
	return 1;
}

stock FurnRight(playerid, type)
{
	new key = -1;
	if(type == 1)
	{
	    for(new i = 0; i < sizeof(BusinessInfo); i++)
		{
			if(IsPlayerInRangeOfPoint(playerid, 150.0,BusinessInfo[i][EnterX],BusinessInfo[i][EnterY],BusinessInfo[i][EnterZ]))
			{
			    if(BusinessInfo[i][Type] == 1)
   				{
	   			    if(strlen(BusinessInfo[i][Owner]) > 0)
			   		{
	                    if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0)
						{
						    key = i;
						    return key;
						}
					}
				}
			}
			else if(IsPlayerInRangeOfPoint(playerid, 150.0,BusinessInfo[i][ExitX],BusinessInfo[i][ExitY],BusinessInfo[i][ExitZ]))
			{
			    if(BusinessInfo[i][Type] == 0)
   				{
	   			    if(strlen(BusinessInfo[i][Owner]) > 0)
			   		{
	                    if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0)
						{
						    key = i;
						    return key;
						}
					}
				}
			}
			else if(IsPlayerInRangeOfPoint(playerid, 30.0,BusinessInfo[i][EnterX],BusinessInfo[i][EnterY],BusinessInfo[i][EnterZ]))
			{
			    if(BusinessInfo[i][Type] == 0)
   				{
   					if(strlen(BusinessInfo[i][Owner]) > 0)
		   			{
       					if(strcmp(BusinessInfo[i][Owner], PlayerInfo[playerid][Name], true) == 0)
						{
	    					key = i;
					    	return key;
						}
					}
				}
			}
		}
	}
	return -1;
}
Reply


Messages In This Thread
biz plant not working. - by TheLeech - 24.01.2019, 19:14
Re: biz plant not working. - by codExpert - 24.01.2019, 20:13
Re: biz plant not working. - by TheLeech - 24.01.2019, 20:20
Re: biz plant not working. - by codExpert - 24.01.2019, 20:23
Re: biz plant not working. - by TheLeech - 24.01.2019, 21:02
Re: biz plant not working. - by codExpert - 24.01.2019, 21:06
Re: biz plant not working. - by TheLeech - 24.01.2019, 21:22
Re: biz plant not working. - by codExpert - 24.01.2019, 21:29
Re: biz plant not working. - by TheLeech - 24.01.2019, 21:54
Re: biz plant not working. - by Pottus - 24.01.2019, 22:25

Forum Jump:


Users browsing this thread: 5 Guest(s)