Houses does not load.
#6

I managed to fix it, now I am occuring a different error.
Code:
CMD:createhouse(playerid, params[])
{
	new price, Float:x, Float:y, Float:z, query[800], str[350];
	if(PlayerInfo[playerid][pAdmin] < 4) return SendClientMessage(playerid, COLOR_GREY, "Not authorized!");
	if(sscanf(params, "d", price)) return SendClientMessage(playerid, COLOR_GREY, "Usage:{FFFFFF} /createhouse [price]");
	for(new i=1;i<MAX_HOUSES;i++)
	{
		GetPlayerPos(playerid, x, y, z);
		HouseInfo[i][hOutInterior] = GetPlayerInterior(playerid);
		HouseInfo[i][hOutWorld] = GetPlayerVirtualWorld(playerid);
		HouseInfo[i][hOutPos][0] = x;
		HouseInfo[i][hOutPos][1] = y;
		HouseInfo[i][hOutPos][2] = z;
		HouseInfo[i][hPrice] = price;
		format(query, sizeof(query), "INSERT INTO `houses` (`Out_X`, `Out_Y`, `Out_Z`, `OutInt`, `OutWorld`, `Price`) VALUES ('%f', '%f', '%f', '%d', '%d', '%d')", HouseInfo[i][hOutPos][0], HouseInfo[i][hOutPos][1], HouseInfo[i][hOutPos][2], HouseInfo[i][hOutInterior], HouseInfo[i][hOutWorld], HouseInfo[i][hPrice]);
		mysql_function_query(dbhandle, query, true, "LoadHouses", "");	
		format(str, sizeof(str), "You created a house at X: %f, Y: %f, Z: %f, for price of: %d, house ID: %d", x, y, z, price, i);
		SendClientMessage(playerid, COLOR_GREY, str);
		return 1;
	}
	return 1;
}
after creating a house, it does not spawn
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Messages In This Thread
Houses does not load. - by ShadowMortar - 21.01.2019, 14:57
Re: Houses does not load. - by ShadowMortar - 21.01.2019, 16:03
Re: Houses does not load. - by Calisthenics - 21.01.2019, 16:23
Re: Houses does not load. - by ShadowMortar - 21.01.2019, 16:24
Re: Houses does not load. - by Calisthenics - 21.01.2019, 16:57
Re: Houses does not load. - by ShadowMortar - 21.01.2019, 18:17
Re: Houses does not load. - by Calisthenics - 21.01.2019, 18:29

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