22.09.2009, 04:45
Textdraws are special variables. Like when you do Text:TheTextdraw. I think it's like that so that you don't accidentally mess something up. Anyway, why don't you just do something like this?
pawn Code:
SetTimerEx("HideDraws", 3000, false, "i", playerid);
//Then further down
public HideDraws(playerid, draw)
{
TextDrawHideForPlayer(playerid, JeffersonTextDraw);
return 1;
}