Hide specific TextDraw with a timer
#2

Textdraws are special variables. Like when you do Text:TheTextdraw. I think it's like that so that you don't accidentally mess something up. Anyway, why don't you just do something like this?

pawn Code:
SetTimerEx("HideDraws", 3000, false, "i", playerid);

//Then further down
public HideDraws(playerid, draw)
{
  TextDrawHideForPlayer(playerid, JeffersonTextDraw);
  return 1;
}
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Messages In This Thread
Hide specific TextDraw with a timer - by clavador - 22.09.2009, 00:44
Re: Hide specific TextDraw with a timer - by Backwardsman97 - 22.09.2009, 04:45
Re: Hide specific TextDraw with a timer - by clavador - 22.09.2009, 16:57
Re: Hide specific TextDraw with a timer - by clavador - 22.09.2009, 21:14
Re: Hide specific TextDraw with a timer - by clavador - 23.09.2009, 23:12

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