Underwater Tunnel Problem
#5

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Originally Posted by AdamsLT
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AFAIK spawning a car deeper underwater will make it ignore the water effect.
Toggling spectating for a player on and off while the player is swimming underwater will make them ignore the water effect.
I think teleporting a player deeper underwater might also make them ignore the effect as well. I don't remember, try it out.
There's probably more ways of doing it.

Note: the effect can easily return if you try to do anything, e.g. enter/exit a vehicle, reach the surface, etc. So this isn't really viable or good for most use-cases. Also, this won't remove the screen tint from the water.

I suggest doing what NaS advised as it will be overall better.
Thanks for your response! Much appreciated all responses.
Actually, if you go deeper in water, the screen will become black(especially at the ocean portions). I haven't tested yet the variant with Player Spectate mode but I will do a test and will come back with an reply.
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Messages In This Thread
Underwater Tunnel Problem - by StRaphael - 13.01.2019, 16:53
Re: Underwater Tunnel Problem - by NaS - 13.01.2019, 17:20
Re: Underwater Tunnel Problem - by ApolloScripter - 13.01.2019, 17:45
Re: Underwater Tunnel Problem - by AdamsLT - 13.01.2019, 19:40
Re: Underwater Tunnel Problem - by StRaphael - 13.01.2019, 20:09
Re: Underwater Tunnel Problem - by NaS - 13.01.2019, 20:27
Re: Underwater Tunnel Problem - by StRaphael - 13.01.2019, 21:26

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