11.01.2019, 11:59
Quote:
I have corrected the collision for you (Attached to this reply).
This is annoying when this happens; there are a bunch of different methods in order to correct this, from using different methods to generate cols and by welding vertices. Welding the vertices mostly works I find but other times it doesn't which I then use different methods of generating cols. Right click the object and convert to editable mesh Click vertex mode Select all the vertices Scroll down to weld Set the value to 0.001 And hit enter and then convert it to editable mesh again Then export (You can keep the original model and just use the one edited for the col, if texturing is messed up for example) |