Set different model to one map icon
#11

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Originally Posted by NaS
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You could use 2 Icons, one red and one green one.

If the player owns the house, hide the green one (Streamer_RemoveArrayData) and show the red one (Streamer_AppendArrayData).
Also add it to OnPlayerConnect to show/hide the proper icon for each house.
Finally, an evaluable answer.

Thats right. But is there any way to change the icon model for specific players? Or I have to create two different map icons to handle that?
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Messages In This Thread
Set different model to one map icon - by m4karow - 06.01.2019, 14:17
Re: Set different model to one map icon - by Logic_ - 06.01.2019, 17:14
Re: Set different model to one map icon - by Bolex_ - 06.01.2019, 17:23
Re: Set different model to one map icon - by m4karow - 06.01.2019, 17:24
Re: Set different model to one map icon - by Logic_ - 06.01.2019, 17:26
Re: Set different model to one map icon - by m4karow - 06.01.2019, 21:30
Re: Set different model to one map icon - by H4bdel - 07.01.2019, 00:20
Re: Set different model to one map icon - by m4karow - 07.01.2019, 13:42
Re: Set different model to one map icon - by ch1ps - 07.01.2019, 13:52
Re: Set different model to one map icon - by NaS - 07.01.2019, 13:53
Re: Set different model to one map icon - by m4karow - 07.01.2019, 15:23
Re: Set different model to one map icon - by Kevinas100 - 07.01.2019, 16:15
Re: Set different model to one map icon - by Kevinas100 - 07.01.2019, 16:19
Re: Set different model to one map icon - by NaS - 07.01.2019, 18:18
Re: Set different model to one map icon - by m4karow - 08.01.2019, 08:15
Re: Set different model to one map icon - by AhmedMohamed - 08.01.2019, 08:33

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