checking ground height when using SetPlayerVelocity
#1

So my questions is: how can i check the ground height when I am using SetPlayerVelocity? If I am on a cliff and use SetPlayerVelocity, the player will fly around, not dropping on the ground as it should be.

I am working on a horse system and he can ride it up but if he's trying to get down the cliff (or anything else) he will start flying.

How can I make it to not fly and to set his positions?
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checking ground height when using SetPlayerVelocity - by DomnulRafael - 06.01.2019, 14:02
Re: checking ground height when using SetPlayerVelocity - by DomnulRafael - 06.01.2019, 15:04
Re: checking ground height when using SetPlayerVelocity - by DomnulRafael - 06.01.2019, 20:45

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