Increased MAX_OBJECTS limit
#5

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Originally Posted by IllidanS4
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It might not be that simple. Last time I was looking at some details about the game memory, there was a limit of 1000 for dynamic objects. It is possible Kalcor didn't come up with this limit originally.
Hence why I said
Quote:

and probably a C&P of some code that may solve a crash with 1000+ objects, who knows.

Merging 0.3.DL would have nothing to do with increasing MAX_OBJECTS.
The support for 2000 objects could just be ported over, without needing 0.3.DL to be merged to master.
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Messages In This Thread
Increased MAX_OBJECTS limit - by IllidanS4 - 01.01.2019, 16:45
Re: Increased MAX_OBJECTS limit - by Gforcez - 01.01.2019, 16:53
Re: Increased MAX_OBJECTS limit - by J0sh... - 01.01.2019, 18:23
Re: Increased MAX_OBJECTS limit - by IllidanS4 - 01.01.2019, 23:07
Re: Increased MAX_OBJECTS limit - by J0sh... - 01.01.2019, 23:45
Re: Increased MAX_OBJECTS limit - by BeckzyBoi - 02.01.2019, 05:20
Re: Increased MAX_OBJECTS limit - by NaS - 02.01.2019, 12:19
Re: Increased MAX_OBJECTS limit - by IllidanS4 - 02.01.2019, 15:34
Re: Increased MAX_OBJECTS limit - by Gforcez - 02.01.2019, 18:26

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