31.12.2018, 12:00
Quote:
The easiest way to debug things like this is to simply do a build with the -l flag. This flag runs only the pre-compile stage which resolves all preprocessor directives such as #include and #define. This will produce a single text file with all the Pawn source code where you can do a search for the function. Once you've found the offending function, you'll have a better idea of why it has the incorrect prototype.
Possible causes: - Typo (most likely) - Outdated standard library - Outdated YSI (which you ruled out, but the pre-process test will validate this) |
I don't know, but it was like i update and it goes back on old ( standard lib ), weird...
I fixed this