How to change camera angle while it's attached to an object?
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Originally Posted by NaS
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Try to use SetPlayerCameraPos, after that SetPlayerCameraLookAt (which will update the camera) and finally attach it.
That should force the camera to point in a specific direction, but it always freezes the camera controls (there's no way around that sadly).

I did this for a much better camera drive than InterpolateCameraPos/-LookAt. I guess the order is crucial here.

Otherwise interpolating the camera should be the next best solution, eg. using the camera editor Pottus suggested.
Yeah, it works like that, but I don't know why, when I set the camera position in the second position, it's looking again in the first position...
Anyway, thanks your help!
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