21.12.2018, 17:11
Quote:
Try to use SetPlayerCameraPos, after that SetPlayerCameraLookAt (which will update the camera) and finally attach it.
That should force the camera to point in a specific direction, but it always freezes the camera controls (there's no way around that sadly). I did this for a much better camera drive than InterpolateCameraPos/-LookAt. I guess the order is crucial here. Otherwise interpolating the camera should be the next best solution, eg. using the camera editor Pottus suggested. |
Anyway, thanks your help!
+rep