21.12.2018, 17:05
Quote:
It tried this command and this happens : https://www.youtube.com/watch?v=B1YhQOQvCQs
It's weird becouse it sets the camera on different position than player is, and the camera is no longer attached to the object. Why? Any solution? |
That should force the camera to point in a specific direction, but it always freezes the camera controls (there's no way around that sadly).
I did this for a much better camera drive than InterpolateCameraPos/-LookAt. I guess the order is crucial here.
Otherwise interpolating the camera should be the next best solution, eg. using the camera editor Pottus suggested.