How to change camera angle while it's attached to an object?
#7

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Originally Posted by StRaphael
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It tried this command and this happens : https://www.youtube.com/watch?v=B1YhQOQvCQs
It's weird becouse it sets the camera on different position than player is, and the camera is no longer attached to the object.
Why? Any solution?
Try to use SetPlayerCameraPos, after that SetPlayerCameraLookAt (which will update the camera) and finally attach it.
That should force the camera to point in a specific direction, but it always freezes the camera controls (there's no way around that sadly).

I did this for a much better camera drive than InterpolateCameraPos/-LookAt. I guess the order is crucial here.

Otherwise interpolating the camera should be the next best solution, eg. using the camera editor Pottus suggested.
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