21.09.2009, 16:35
Quote:
Originally Posted by BeckzyBoi
Well I am only saying what Kye told me. It used to be 65535 until 0.3RC2. But it is certainly not a bug. Just run the command a few times and one of the results will be correct.
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Код:
Start: GetPlayerWeaponData(); if(Ammo == -1) { goto Start; } SendClientMessage Ammo = %i
also:
my output is this:
Quote:
Ammo = 0 Ammo = 0 Ammo = 0 Ammo = 0 Ammo = 0 Ammo = 0 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = 500 Ammo = -1 Ammo = -1 Ammo = -1 Ammo = -1 Ammo = -1 Ammo = -1 //start //here I give myself ammo //here I switched weapons |
I'm just Not thinking this has anything to do with lag
![Wink](images/smilies/wink.png)
it must be something else