13.12.2018, 16:28
Just a follow up for anybody who ever encounters a similar issue in the future and needs the solution as it's fixed now;
I was running anticheat checks with the OnPlayerDamage callback and not the OnPlayerDamageDone callback, seems to have messed up the damage registering altogether.
I was running anticheat checks with the OnPlayerDamage callback and not the OnPlayerDamageDone callback, seems to have messed up the damage registering altogether.