10.12.2018, 10:47
Tente usar isso:
Veja se resolve.
pawn Код:
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if(newkeys == KEY_SECONDARY_ATTACK)
{
if(GetPlayerSpecialAction(playerid) == 2)
{
new Float:Pos[3];
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
SetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]+0.2);
}
}
return 1;
}