07.12.2018, 07:20
Quote:
Why not just choose a good object and use that? Requires one textdraw for the indicator.
https://sampwiki.blast.hk/wiki/TextDrawSetPreviewModel |
I will check how it look like ingame. Thanks anyway
Why not just choose a good object and use that? Requires one textdraw for the indicator.
https://sampwiki.blast.hk/wiki/TextDrawSetPreviewModel |