Vehicle problems
#11

Ok remove "new Floatos[3];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
SetPlayerPos(playerid, pos[0], pos[1], pos[2]);"
Put only this:
if(IsGovVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 2)
{
SendClientMessage(playerid, COLOR_ORANGE, " You can't start the engine as it belongs to the GOV.");
RemovePlayerFromVehicle(playerid);
}

}
return 1;
}
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Messages In This Thread
Vehicle problems - by salev13 - 01.12.2018, 12:47
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 13:49
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 13:52
Re: Vehicle problems - by salev13 - 01.12.2018, 13:55
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 13:56
Re: Vehicle problems - by salev13 - 01.12.2018, 14:00
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 14:04
Re: Vehicle problems - by salev13 - 01.12.2018, 14:17
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 14:21
Re: Vehicle problems - by salev13 - 01.12.2018, 14:22
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 14:30
Re: Vehicle problems - by salev13 - 01.12.2018, 14:51
Re: Vehicle problems - by Tenka - 01.12.2018, 15:04
Re: Vehicle problems - by salev13 - 01.12.2018, 15:17
Re: Vehicle problems - by DIRTYBYT3 - 01.12.2018, 16:09

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