Quote:
Originally Posted by ReD_HunTeR
use variable to count, if count is 0 then send bag is full msg
pawn Код:
new iCount = 0; for(new i = 0; i < 10; i++) { if(Bag[playerid][i][Slot] == 0) { Bag[playerid][i][Slot] = 1279; Bag[playerid][i][Unity] = 100; iCount = 1; break; //i think you need this else it will set all slots which are empty to new item... } } if (iCount == 0) return SendClientMessage(playerid, -1, "Your bag is full.");
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You can look my code above, it's more effcicient.