13.11.2018, 18:02
Quote:
olб uso um loop aqui para destruir/setar o velocimetro mas tб com um certo lag quando o player cria um veiculo ou explode. tem algo errado?
for(new s; s < 13; s++) { if(s == 11) continue; if(s == 12) continue; if(APlayerData[playerid][VeloDraw][s] == PlayerText:INVALID_TEXT_DRAW) continue; PlayerTextDrawShow(playerid, APlayerData[playerid][VeloDraw][s]); } // Check if the player is not in any plane or helicopter (those cannot be caught by speedcamera's) if (IsVehicleAirVehicle(vehicleid) == 0) if (APlayerData[playerid][PlayerClass] != ClassPolice) // Check if the player isn't speeding (cops won't get caught) CheckPlayerSpeeding(playerid); } else { for(new i; i < 13; i++) if(APlayerData[playerid][VeloDraw][i] != PlayerText:INVALID_TEXT_DRAW) PlayerTextDrawHide(playerid, APlayerData[playerid][VeloDraw][i]); if(GetPVarInt(playerid, "mostrar_fotov")) DeletePVar(playerid, "mostrar_fotov"); if(GetPVarInt(playerid, "mostrar_trailer")) DeletePVar(playerid, "mostrar_trailer"); SetTimer("Fora", 500, true); APlayerData[playerid][PlayerSpeed] = 0; } } |
PHP код:
GetPVarInt
SetTimer("Fora", 500, true);