12.11.2018, 15:16
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You can use EditPlayerObject too, but you'll need to get the corresponding Player Object ID from the Streamer Object (Streamer_GetInternalID or so).
But that isn't really neccessary as EditDynamicObject does that for you ![]() Not sure what Streamer_Update should do in this case. |
As for the Streamer_Update, i had an issue with EditDynamicObject before, it wasn't showing the edit options, and Streamer_Update fixed it.



