Streamer pickups
#8

Item toggling through that native isn't always updated when it's called. You can also add/remove an ID from the playerid array using Streamer_AppendArrayData and Streamer_RemoveArrayData on E_PLAYER_ID.

But the problem might not even be related to that.
Pickups are global, so if ANY player is near a dynamic pickup that is streamed for them it will appear for everyone (since a global pickup will be created).
Making Pickups togglable per player will never really work because of that. You can only disable the functionality per-player.

If it's absolutely neccessary to have it per-player you could reside to an object combined with a dynamic area, which will be truly per-player.
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Messages In This Thread
Streamer pickups - by m4karow - 11.11.2018, 16:20
Re: Streamer pickups - by Jefff - 11.11.2018, 16:39
Re: Streamer pickups - by m4karow - 11.11.2018, 17:26
Re: Streamer pickups - by Jefff - 11.11.2018, 17:34
Re: Streamer pickups - by m4karow - 11.11.2018, 17:59
Re: Streamer pickups - by Calisthenics - 11.11.2018, 18:08
Re: Streamer pickups - by m4karow - 11.11.2018, 18:28
Re: Streamer pickups - by NaS - 11.11.2018, 18:57

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