11.11.2018, 08:36
Quote:
Team 1 eliminate a player from team 2 and this spawnee in the corresponding coordinates look at the OnDialogResponse Look at the code that passes previously[/QUOTE]
What i got from what you are saying is you want to spawn a player somewhere else under the OnplayerDeath callback? if that's what you are trying to do, that not possible. I'd suggest that you put the dialog at onplayerspawn, so they will choose where to spawn each time they have died.