11.11.2018, 00:57
Quote:
Yes, it's possible to add custom models of objects.
As long as you use that model ID you typed in the artconfig.txt file in any functions, you should be able to what you're trying to do. AddSimpleModel(virtualworld, baseid, newid, dffname[], txdname[]); For example, if a custom model I added is using the newid of -2000, then I'd type.. SetPlayerAttachedObject(playerid, 1, -2000, 1); |