11.11.2018, 00:41
Well, I think the limit for global TextDraws is 2048.
Creating and Destroying global TextDraws can avoid reaching the limit, but isn't really efficient depending on the reason of what you're trying to do.
If the global TextDraws aren't changing or they're the same for all players to see, then perhaps Hiding and Showing those global TextDraws is a better option. And that way, you only need to destroy global TextDraws that aren't needed anymore.
If the TextDraws will be different between every player, then I suggest just using player TextDraws. That way each player has a limit of 256 player TextDraws and that means you technically can have more than 2048 different TextDraws in the server.
Creating and Destroying global TextDraws can avoid reaching the limit, but isn't really efficient depending on the reason of what you're trying to do.
If the global TextDraws aren't changing or they're the same for all players to see, then perhaps Hiding and Showing those global TextDraws is a better option. And that way, you only need to destroy global TextDraws that aren't needed anymore.
If the TextDraws will be different between every player, then I suggest just using player TextDraws. That way each player has a limit of 256 player TextDraws and that means you technically can have more than 2048 different TextDraws in the server.