[Ajuda] RPC - Pawn.RakNet
#3

Quote:
Originally Posted by KoloradO
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Usa assim:

Code:
IPacket:206(playerid, BitStream:bs)
{
	new bulletData[PR_BulletSync];
	BS_IgnoreBits(bs, 8);
	BS_ReadBulletSync(bs, bulletData);
	if(!IsPlayerAdmin(playerid) &&
		bulletData[PR_weaponId] == WEAPON_MINIGUN &&
		GetPlayerWeapon(playerid) != WEAPON_MINIGUN)
	{
		// Minigun Hack
		return 0;
	}
	return 1;
}
Eu uso e funciona.
O que й esse IPacket:206?
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Messages In This Thread
RPC - Pawn.RakNet - by Electrifying - 03.11.2018, 12:18
Re: RPC - Pawn.RakNet - by KoloradO - 03.11.2018, 13:32
Re: RPC - Pawn.RakNet - by Electrifying - 03.11.2018, 13:45
Re: RPC - Pawn.RakNet - by Ermanhaut - 03.11.2018, 14:44
Re: RPC - Pawn.RakNet - by Electrifying - 03.11.2018, 14:55
Re: RPC - Pawn.RakNet - by Ermanhaut - 03.11.2018, 15:12
Re: RPC - Pawn.RakNet - by Electrifying - 03.11.2018, 15:18
Re: RPC - Pawn.RakNet - by BrunoBM23 - 03.11.2018, 19:26
Re: RPC - Pawn.RakNet - by Electrifying - 03.11.2018, 22:03

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