Death upon SpawnPlayer
#10

Just use the whole arguments of the native:

SetSpawnInfo(playerid, team, skin, Float, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);

Put 0 on useless arguments and replace the coordinates, if still doesn't work, start debugging using prints.
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Messages In This Thread
Death upon SpawnPlayer - by Tom Kingston - 30.10.2018, 23:53
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 00:08
Re: Death upon SpawnPlayer - by Tom Kingston - 31.10.2018, 00:20
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 00:22
Re: Death upon SpawnPlayer - by Tom Kingston - 31.10.2018, 00:28
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 00:30
Re: Death upon SpawnPlayer - by Tom Kingston - 31.10.2018, 00:33
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 00:37
Re: Death upon SpawnPlayer - by Tom Kingston - 31.10.2018, 00:44
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 00:51
Re: Death upon SpawnPlayer - by v1k1nG - 31.10.2018, 01:38
Re: Death upon SpawnPlayer - by TheToretto - 31.10.2018, 08:05
Re: Death upon SpawnPlayer - by Tom Kingston - 31.10.2018, 09:36
Re: Death upon SpawnPlayer - by v1k1nG - 31.10.2018, 13:03

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