31.10.2018, 00:51
Just use the whole arguments of the native:
SetSpawnInfo(playerid, team, skin, Float, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
Put 0 on useless arguments and replace the coordinates, if still doesn't work, start debugging using prints.
SetSpawnInfo(playerid, team, skin, Float, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
Put 0 on useless arguments and replace the coordinates, if still doesn't work, start debugging using prints.