Dynamic textlabel
#6

If you want to make it "dynamic" and adjustable in game you should create it as you would, for example, a property system. Load on init, save and et cetera.
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Dynamic textlabel - by KinderClans - 30.10.2018, 09:57
Re: Dynamic textlabel - by TheToretto - 30.10.2018, 10:10
Re: Dynamic textlabel - by Riddick94 - 30.10.2018, 10:22
Re: Dynamic textlabel - by iAmir - 30.10.2018, 10:34
Re: Dynamic textlabel - by TheToretto - 30.10.2018, 10:41
Re: Dynamic textlabel - by Kane - 30.10.2018, 10:41
Re: Dynamic textlabel - by KinderClans - 30.10.2018, 17:56
Re: Dynamic textlabel - by GTLS - 31.10.2018, 06:28
Re: Dynamic textlabel - by TheToretto - 31.10.2018, 07:44

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