[Map] Beach
#1

Hello there, Its Droxx.
Call of Duty - World War IV Founder.

I would like to share a map I have did in my free time!
I hope you will like it..Thanks!

SCREEN SHOTS

Code:
AddStaticVehicleEx(473,270.1000100,-1904.0000000,0.0000000,74.0000000,158,164,15); //Dinghy
AddStaticVehicleEx(473,271.2999900,-1900.3000000,0.0000000,73.9980000,158,164,15); //Dinghy
AddStaticVehicleEx(472,271.2000100,-1911.3000000,0.0000000,254.0000000,158,164,15); //Coastguard
AddStaticVehicleEx(457,305.6000100,-1790.0000000,4.2000000,90.0000000,109,24,15); //Caddy
AddStaticVehicleEx(457,305.6000100,-1792.8000000,4.2000000,90.0000000,109,24,15); //Caddy
AddStaticVehicleEx(457,305.6000100,-1795.9000000,4.2000000,90.0000000,109,24,15); //Caddy
CreateObject(7505,242.1000100,-1786.4000000,4.9000000,0.0000000,0.0000000,0.0000000); //object(glfcrsgate3_vgn) (1)
CreateObject(8042,349.3999900,-1786.9000000,9.8000000,0.0000000,0.0000000,106.0000000); //object(apbarriergate07_lvs) (1)
CreateObject(968,340.5000000,-1787.0000000,5.4000000,0.0000000,42.0000000,2.0000000); //object(barrierturn) (1)
CreateObject(968,357.8999900,-1787.2000000,5.4000000,0.0000000,41.9950000,186.0000000); //object(barrierturn) (2)
CreateObject(973,323.8999900,-1786.1000000,4.6000000,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (1)
CreateObject(973,333.3999900,-1786.1000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(sub_roadbarrier) (2)
CreateObject(8229,396.6000100,-1883.1000000,3.8000000,0.0000000,356.0000000,80.0000000); //object(vgsbikeschl02) (1)
CreateObject(8229,362.8999900,-1886.6000000,3.7000000,0.0000000,4.0000000,276.0000000); //object(vgsbikeschl02) (2)
CreateObject(7504,161.8000000,-1832.8000000,4.9000000,0.0000000,0.0000000,270.0000000); //object(glfcrsgate2_vgn) (2)
CreateObject(718,332.0000000,-1879.5000000,0.9000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (1)
CreateObject(718,347.3999900,-1883.1000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (2)
CreateObject(718,317.3999900,-1877.9000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (3)
CreateObject(718,301.2000100,-1878.4000000,0.9000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (4)
CreateObject(718,254.5000000,-1873.1000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (6)
CreateObject(718,240.1000100,-1871.5000000,0.9000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (7)
CreateObject(718,226.3999900,-1871.0000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (8)
CreateObject(718,206.5000000,-1868.0000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (9)
CreateObject(718,194.7000000,-1864.3000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (10)
CreateObject(718,179.1000100,-1864.5000000,1.7200000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (11)
CreateObject(1642,345.6000100,-1883.7000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(beachtowel02) (1)
CreateObject(1641,344.2999900,-1883.5000000,1.2100000,0.0000000,0.0000000,0.0000000); //object(beachtowel03) (2)
CreateObject(2405,347.1000100,-1883.5000000,2.3000000,0.0000000,12.0000000,320.0000000); //object(cj_surf_board2) (1)
CreateObject(1281,347.1000100,-1886.5000000,2.0000000,0.0000000,0.0000000,236.0000000); //object(parktable1) (1)
CreateObject(1281,333.6000100,-1883.2000000,2.0000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (2)
CreateObject(1281,319.7999900,-1880.4000000,2.1000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (3)
CreateObject(1281,303.7999900,-1881.7000000,2.0000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (4)
CreateObject(1281,256.0000000,-1876.0000000,1.7000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (6)
CreateObject(1281,241.8000000,-1874.1000000,1.9000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (7)
CreateObject(1281,228.5000000,-1872.7000000,2.1000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (8)
CreateObject(1281,209.0000000,-1870.9000000,2.4000000,0.0000000,0.0000000,239.9970000); //object(parktable1) (9)
CreateObject(1281,196.8000000,-1866.8000000,2.8000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (10)
CreateObject(1281,181.7000000,-1867.2000000,2.8000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (11)
CreateObject(1640,330.2000100,-1880.1000000,1.4600000,0.0000000,0.0000000,0.0000000); //object(beachtowel04) (2)
CreateObject(1643,329.0000000,-1879.9000000,1.4000000,0.0000000,0.0000000,358.0000000); //object(beachtowel01) (3)
CreateObject(1643,329.5000000,-1880.8000000,1.3000000,0.0000000,0.0000000,357.9950000); //object(beachtowel01) (4)
CreateObject(2404,331.7999900,-1880.1000000,2.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board) (1)
CreateObject(1281,314.2999900,-1877.9000000,2.2000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (13)
CreateObject(1281,297.6000100,-1878.9000000,2.1000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (14)
CreateObject(1281,250.1000100,-1874.3000000,1.8000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (15)
CreateObject(1642,237.8999900,-1872.3000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(beachtowel02) (2)
CreateObject(1643,236.3000000,-1872.3000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(beachtowel01) (5)
CreateObject(2410,253.6000100,-1875.2000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (1)
CreateObject(2410,252.6000100,-1878.0000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board4) (2)
CreateObject(2406,239.8000000,-1872.1000000,2.5000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (1)
CreateObject(1640,224.7000000,-1871.0000000,1.6000000,0.0000000,0.0000000,0.0000000); //object(beachtowel04) (3)
CreateObject(1641,223.3000000,-1870.9000000,1.5900000,0.0000000,0.0000000,0.0000000); //object(beachtowel03) (3)
CreateObject(2404,226.1000100,-1871.6000000,2.7000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board) (2)
CreateObject(1281,203.7000000,-1869.9000000,2.6000000,0.0000000,0.0000000,239.9960000); //object(parktable1) (16)
CreateObject(1281,192.3999900,-1867.9000000,2.8000000,0.0000000,0.0000000,239.9960000); //object(parktable1) (17)
CreateObject(1281,176.5000000,-1867.6000000,2.8000000,0.0000000,0.0000000,239.9960000); //object(parktable1) (18)
CreateObject(9237,276.1000100,-1882.3000000,9.0000000,0.0000000,0.0000000,262.0000000); //object(lighhouse_sfn) (1)
CreateObject(17068,274.7999900,-1898.7000000,0.0000000,0.0000000,0.0000000,344.0000000); //object(xjetty01) (1)
CreateObject(6066,181.8000000,-1800.9000000,5.8000000,0.0000000,0.0000000,180.0000000); //object(vengym_law) (1)
CreateObject(2627,192.7000000,-1793.9000000,3.0000000,0.0000000,0.0000000,184.0000000); //object(gym_treadmill) (1)
CreateObject(2627,196.2000000,-1793.8000000,3.1000000,0.0000000,0.0000000,183.9990000); //object(gym_treadmill) (5)
CreateObject(2627,199.3999900,-1793.6000000,3.1000000,0.0000000,0.0000000,183.9990000); //object(gym_treadmill) (6)
CreateObject(2628,190.8000000,-1797.6000000,3.1000000,0.0000000,0.0000000,92.0000000); //object(gym_bench2) (1)
CreateObject(2628,191.1000100,-1801.3000000,3.2000000,0.0000000,0.0000000,92.0000000); //object(gym_bench2) (2)
CreateObject(2628,191.3000000,-1805.1000000,3.3000000,0.0000000,0.0000000,92.0000000); //object(gym_bench2) (3)
CreateObject(2631,205.3999900,-1798.0000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (1)
CreateObject(2631,205.5000000,-1802.9000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (2)
CreateObject(2631,205.3999900,-1807.0000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (3)
CreateObject(2631,212.3999900,-1802.9000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (4)
CreateObject(2631,212.6000100,-1798.2000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (5)
CreateObject(2631,212.3999900,-1806.9000000,3.5000000,0.0000000,0.0000000,0.0000000); //object(gym_mat1) (6)
CreateObject(2629,195.3000000,-1800.6000000,3.2000000,0.0000000,0.0000000,0.0000000); //object(gym_bench1) (1)
CreateObject(2629,199.3999900,-1800.6000000,3.3000000,0.0000000,0.0000000,0.0000000); //object(gym_bench1) (2)
CreateObject(2630,195.5000000,-1806.7000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (1)
CreateObject(2630,198.1000100,-1806.9000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (2)
CreateObject(2630,200.6000100,-1807.0000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(gym_bike) (3)
CreateObject(14791,180.8999900,-1822.1000000,5.0000000,0.0000000,0.0000000,0.0000000); //object(a_vgsgymboxa) (1)
CreateObject(14791,180.8999900,-1834.1000000,4.8000000,0.0000000,0.0000000,0.0000000); //object(a_vgsgymboxa) (2)
CreateObject(5401,353.6000100,-1848.5000000,4.6000000,0.0000000,0.0000000,276.0000000); //object(laegarages1nw) (1)
CreateObject(1281,338.2000100,-1865.3000000,2.9000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (20)
CreateObject(1281,322.7000100,-1860.6000000,2.9000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (21)
CreateObject(1281,332.7000100,-1859.7000000,2.9000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (22)
CreateObject(1281,328.2999900,-1850.7000000,3.1000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (23)
CreateObject(1281,335.1000100,-1844.3000000,3.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (24)
CreateObject(1281,327.2999900,-1843.0000000,3.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (25)
CreateObject(1281,338.2000100,-1851.9000000,3.2000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (26)
CreateObject(1281,319.8999900,-1831.1000000,3.7000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (27)
CreateObject(1281,334.7000100,-1836.3000000,3.5000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (28)
CreateObject(1281,329.2000100,-1830.9000000,3.7000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (29)
CreateObject(1281,228.3000000,-1801.3000000,4.2000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (30)
CreateObject(1281,236.3999900,-1804.4000000,4.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (31)
CreateObject(1281,249.8000000,-1804.7000000,4.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (32)
CreateObject(1281,259.1000100,-1808.9000000,4.2000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (33)
CreateObject(1281,269.2999900,-1810.1000000,4.2000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (34)
CreateObject(1281,264.2000100,-1819.3000000,3.9000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (35)
CreateObject(1281,246.1000100,-1817.1000000,4.0000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (36)
CreateObject(1281,225.0000000,-1826.5000000,3.7000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (37)
CreateObject(1281,223.5000000,-1816.9000000,4.0000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (38)
CreateObject(1281,255.3999900,-1838.6000000,3.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (39)
CreateObject(1281,263.3999900,-1829.7000000,3.6000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (40)
CreateObject(1281,246.8000000,-1828.9000000,3.6000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (41)
CreateObject(1281,231.2000000,-1838.2000000,3.4000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (42)
CreateObject(1281,242.2000000,-1838.8000000,3.3000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (43)
CreateObject(1281,237.3000000,-1826.0000000,3.7000000,0.0000000,0.0000000,235.9970000); //object(parktable1) (44)
CreateObject(718,229.3999900,-1818.5000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (12)
CreateObject(718,242.8000000,-1810.2000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (13)
CreateObject(718,255.3999900,-1819.7000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (14)
CreateObject(718,254.1000100,-1833.0000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (15)
CreateObject(718,265.6000100,-1837.4000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (16)
CreateObject(718,242.1000100,-1846.2000000,1.6000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (17)
CreateObject(718,233.7000000,-1832.7000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (18)
CreateObject(718,224.1000100,-1836.4000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (19)
CreateObject(718,218.8999900,-1824.4000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (20)
CreateObject(718,232.3000000,-1796.7000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (21)
CreateObject(718,256.7999900,-1802.6000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (22)
CreateObject(718,270.3999900,-1819.4000000,2.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (23)
CreateObject(718,329.7999900,-1855.4000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (24)
CreateObject(718,326.2999900,-1836.5000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (25)
CreateObject(718,317.2000100,-1841.3000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (26)
CreateObject(718,336.2999900,-1833.0000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(vgs_palm04) (27)
CreateObject(2405,254.3999900,-1833.6000000,3.9000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (2)
CreateObject(2405,219.2000000,-1825.0000000,4.3000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (3)
CreateObject(2405,242.7000000,-1810.8000000,4.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board2) (4)
CreateObject(2406,232.1000100,-1797.3000000,4.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (2)
CreateObject(2406,233.6000100,-1833.3000000,4.0000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (3)
CreateObject(2406,241.8999900,-1846.8000000,3.6000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (4)
CreateObject(2406,270.2999900,-1820.0000000,4.3000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (5)
CreateObject(2406,326.1000100,-1837.1000000,3.9000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (6)
CreateObject(2406,329.6000100,-1856.0000000,3.4000000,0.0000000,0.0000000,0.0000000); //object(cj_surf_board3) (7)
CreateObject(2631,198.5000000,-1842.9000000,2.6000000,0.0000000,0.0000000,274.0000000); //object(gym_mat1) (7)
CreateObject(2631,193.0000000,-1845.3000000,2.6000000,0.0000000,0.0000000,273.9990000); //object(gym_mat1) (8)
CreateObject(2631,204.5000000,-1847.3000000,2.5000000,0.0000000,0.0000000,273.9990000); //object(gym_mat1) (9)
CreateObject(2631,210.1000100,-1842.9000000,2.6000000,0.0000000,0.0000000,273.9990000); //object(gym_mat1) (10)
CreateObject(2631,217.8000000,-1845.6000000,2.5000000,0.0000000,0.0000000,273.9990000); //object(gym_mat1) (11)
CreateObject(2631,203.7000000,-1835.1000000,2.9000000,0.0000000,0.0000000,273.9990000); //object(gym_mat1) (12)
CreateObject(2632,210.3999900,-1834.9000000,2.8000000,0.0000000,0.0000000,276.0000000); //object(gym_mat02) (1)
CreateObject(2632,214.3999900,-1848.9000000,2.4000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (2)
CreateObject(2632,196.8999900,-1849.6000000,2.5000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (3)
CreateObject(2632,198.5000000,-1835.0000000,2.9000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (4)
CreateObject(2632,232.7000000,-1849.8000000,2.3000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (5)
CreateObject(2632,260.1000100,-1843.7000000,2.4000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (6)
CreateObject(2632,247.5000000,-1836.0000000,2.7000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (7)
CreateObject(2632,320.6000100,-1850.2000000,2.4000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (8)
CreateObject(2632,332.2000100,-1869.4000000,1.9000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (9)
CreateObject(2632,326.1000100,-1866.3000000,2.0000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (10)
CreateObject(2632,276.7000100,-1832.3000000,2.8000000,0.0000000,0.0000000,275.9990000); //object(gym_mat02) (11)

/*
Objects converted: 140
Vehicles converted: 6
Vehicle models found: 3
/*
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Messages In This Thread
Beach - by Droxx - 25.10.2018, 20:39
Re: Beach - by ZigGamerx - 26.10.2018, 07:45
Re: Beach - by Hunud - 26.10.2018, 09:56
Re: Beach - by UFF - 26.10.2018, 09:59
Re: Beach - by Droxx - 26.10.2018, 11:20

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