[FilterScript] Dynamic Actors System [MySQL R41-4]
#1





I was bored to add every single actor with CreateActor, so i decided to make this.

It's a dynamic actors creator where actors are saved/loading directly in a mysql table called "actors".

You don't need anymore to go ingame, select the actor position, type /save, copy XYZ coordinates, open .pwn file and paste them in CreateActor function. This script does all the work.

No bugs have been found during the almost 2 hours of test, but if you find any, please report them in this topic.

Commands:

/createactor [skin id] - Creates an actor at your position with the skin set.
/removeactor [actor id] - Removes an actor from the database.
/removeallactors - Removes all created actors from the database.
/locatenearactors - Locates all actors in a range defined with MAX_ACTORS_RANGE.


Include/Plugins required:

MySQL R41-4: https://github.com/pBlueG/SA-MP-MySQL/releases

Sscanf: https://github.com/maddinat0r/sscanf/releases

Streamer: https://github.com/samp-incognito/sa...lugin/releases

I-ZCMD: https://github.com/YashasSamaga/I-ZC...ster/izcmd.inc

GitHub:

https://github.com/KinderClans/Dynam...r-System-MySQL or https://github.com/KinderClans/Dynam...MySQL/releases

Pastebin:

https://pastebin.com/aSq35jkz

So, what else to say...i like big butts and i cannot lie, you other brothers can't deny.

Enjoy.
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Messages In This Thread
Dynamic Actors System [MySQL R41-4] - by KinderClans - 22.10.2018, 19:36
Re: Dynamic Actors System [MySQL R41-4] - by DIRTYBYT3 - 23.10.2018, 17:45
Re: Dynamic Actors System [MySQL R41-4] - by ZigGamerx - 23.10.2018, 18:02
Re: Dynamic Actors System [MySQL R41-4] - by KinderClans - 23.10.2018, 18:32
Re: Dynamic Actors System [MySQL R41-4] - by XxBaDxBoYxX - 23.10.2018, 18:38
Re: Dynamic Actors System [MySQL R41-4] - by KinderClans - 23.10.2018, 18:58

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