Quote:
Originally Posted by ReD_HunTeR
it happend with me too, try this
pawn Код:
new vbike[MAX_PLAYERS];
public OnPlayerConnect(playerid) { vbike[playerid] = 0; return 1; }
CMD:spawnbike(playerid, params[]) { if(IsPlayerInRangeOfPoint(playerid, 2, 1670.1096, -1697.3649, 15.1642)) { if(vbike[playerid] != 0) { vbike[playerid] = AddStaticVehicleEx(509, 1670.1096, -1697.3649, 15.1642, -93.3600, 1, 1, 10, -1); PutPlayerInVehicle(playerid, vbike[playerid], 0); SendClientMessage(playerid, COLOR_WHITE, "Ai spawnat un bike!"); } else { DestroyVehicle(vbike[playerid]); vbike[playerid] = 0; SendClientMessage(playerid, COLOR_WHITE, "Aveai deja un vehicul {00ff00}spawnat{ffffff}."); SendClientMessage(playerid, COLOR_WHITE, "Din fericire a fost {00ff00}despawnat{ffffff}."); SendClientMessage(playerid, COLOR_WHITE, "Foloseste {00ff00}/spawnbike {ffffff}din nou pentru a spawna alt {00ff00}BIKE{ffffff}."); } } return 1; }
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Thank you. It worked mostly as if to [ if(vbike [playerid] != 0) ] we put = instead of ! and it worked.