OnPlayerStateChange » » Enter !!
#5

Do not use those loops again, it affects the server a lot. Try to make a "DEBUG" of this callback, put the prints at every step, after each line even see to what point they are executed, there must be the problem.

Something like that:

Код:
public OnPlayerConnect(playerid)
{
print("OnPlayerConnect Start");
SendClientMessage(playerid, -1, "TEXT");
print("SendClientMessage SEND");
SetPlayerPos(playerid, 0.0, 0.0, 0.0); // only for example
print("Player Position Updated"); 
return 1;
}

And see how far it went.
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Messages In This Thread
OnPlayerStateChange » » Enter !! - by SaMuRy - 06.10.2018, 14:57
Re: OnPlayerStateChange » » Enter !! - by SaMuRy - 06.10.2018, 15:05
Re: OnPlayerStateChange » » Enter !! - by Undef1ned - 06.10.2018, 17:31
Re: OnPlayerStateChange » » Enter !! - by SaMuRy - 06.10.2018, 17:43
Re: OnPlayerStateChange » » Enter !! - by Dennis12 - 06.10.2018, 21:00

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