[0.3.7] SetPlayerInterior bug
#7

Quote:
Originally Posted by J0sh...
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This probably doesn't get set correctly (by that I mean the data GetPlayerInterior fetches) because you're in a spectating state. However, you SHOULD be in the interior. Use /interior on the client side, it will tell what interior ID you're in.
Hmm, yes /interior is 15, but you can't see binco interior, which should be client sided ?
And, if you remove SetPlayerCam... GTA map and water disappears, so you are in interior.

So it's GetPlayerInterior. It could be fixed with simple include, but plugins that use GetPlayerInterior ( like streamer ) would still return 0, so it's not an option, and should be fixed by Kal if possible.


Quote:
Originally Posted by Variable™
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Never encountered such bug. If you skip the class selection you'll be forced after next death unless you bypass it.
Yes i'm bypass'ing it. I think that this class system should be removed, in most servers I've seen it's unused but you have to press "Spawn" to spawn in.
You don't have to remove it, just allow us to disable it. ( DisableClassSystem ? )
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Messages In This Thread
[0.3.7] SetPlayerInterior bug - by Spoookymon - 03.10.2018, 14:49
Re: [0.3.7] SetPlayerInterior bug - by Awide - 03.10.2018, 21:10
Re: [0.3.7] SetPlayerInterior bug - by Sasino97 - 04.10.2018, 10:48
Re: [0.3.7] SetPlayerInterior bug - by Spoookymon - 04.10.2018, 17:17
Re: [0.3.7] SetPlayerInterior bug - by J0sh... - 05.10.2018, 09:37
Re: [0.3.7] SetPlayerInterior bug - by Variable™ - 05.10.2018, 09:56
Re: [0.3.7] SetPlayerInterior bug - by Spoookymon - 05.10.2018, 16:39
Re: [0.3.7] SetPlayerInterior bug - by Spoookymon - 10.10.2018, 15:59

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