11.09.2018, 23:28
I'd use RWAnalyze and DK22pac's 2dfx tool to create the light which is the best method for street lamps or any object that omits light to illuminate a surrounding area.
This should give you more understanding on how to create 2dfx effects for your object: https://gtaforums.com/topic/576214-s...r-your-models/
I would recommend using radiosity in blender for general object lighting as it simulates real life lighting (Building's, landscapes, etc.)
I know it's possible in blender for radiosity but I don't know the outcome for using this method in blender as I use 3ds Max.
This should give you more understanding on how to create 2dfx effects for your object: https://gtaforums.com/topic/576214-s...r-your-models/
I would recommend using radiosity in blender for general object lighting as it simulates real life lighting (Building's, landscapes, etc.)
I know it's possible in blender for radiosity but I don't know the outcome for using this method in blender as I use 3ds Max.