11.09.2018, 03:27
why not?
look it:
If that's possible... Why not with the function of Pawn.CMD?
look it:
Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "!cmd", true))
{
SendClientMessage(playerid, -1, "Message 1");
return 1;
}
if(!strcmp(cmdtext, "&cmd", true))
{
SendClientMessage(playerid, -1, "Message 2");
return 1;
}
if(!strcmp(cmdtext, "@cmd", true))
{
SendClientMessage(playerid, -1, "Message 3");
return 1;
}
return 0;
}

