11.09.2018, 03:27
why not?
look it:
If that's possible... Why not with the function of Pawn.CMD?
look it:
Code:
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "!cmd", true)) { SendClientMessage(playerid, -1, "Message 1"); return 1; } if(!strcmp(cmdtext, "&cmd", true)) { SendClientMessage(playerid, -1, "Message 2"); return 1; } if(!strcmp(cmdtext, "@cmd", true)) { SendClientMessage(playerid, -1, "Message 3"); return 1; } return 0; }
![Huh?](images/smilies/confused.gif)