09.09.2018, 06:52
Quote:
You could look into SAMP+ or other similar plugins to see how they did it. It also uses SAMP's RakNET connection to send their data.
I'd suggest not sending all key inputs but just the ones the server requests. Otherwise you'll have a keylogger, that's why I'm working with key binds to make it impossible for the server to know which key the player pressed. |