Count
#1

Код:
else if(pInfo[playerid][pBlood] <= 1000)
		{

			SendClientMessage(playerid,-1,"*"COL_RED" You have low amount of blood! Use a blood bag or a medical kit to replenish your health!");
 		}
So this detects if the user have 1000 blood or lower. The thing is, everytime it goes lower, it just sends that warning. What I want is, if the player have 1000 blood or less, it gives a message then if the user still have that 1000 blood or lower he will get another message, but after a decent amount of time. Like every 10 minutes.

So how?



[/hr]


Also check this please: https://sampforum.blast.hk/showthread.php?tid=658313

I need a solution, I can't find any...
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Messages In This Thread
Count - by DarkMythHunter - 02.09.2018, 09:25
Re: Count - by Shinja - 02.09.2018, 12:33
Re: Count - by DarkMythHunter - 03.09.2018, 13:25
Re: Count - by Shinja - 03.09.2018, 13:29
Re: Count - by DarkMythHunter - 03.09.2018, 13:35
Re: Count - by Shinja - 03.09.2018, 13:46
Re: Count - by DarkMythHunter - 03.09.2018, 13:51
Re: Count - by Shinja - 03.09.2018, 15:27
Re: Count - by DarkMythHunter - 03.09.2018, 22:56

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