02.09.2018, 01:23
Oh, sorry. Didn't know the code is needed cause I thought there's a plug-in needed to be updated. Anyways, it's a ton of lines. But here is a part of it:
Additional explanation:
The number 19459 is the model id for the item "Knife".
Instead of it showing the model id 19459 which is that brick wall it just shows regular CJ Skin Icon.
That happens to every single item.
Code:
case 0: { new _content[] = "\ 19366\tWooden wall~n~x7 Logs of Wood\n\ 19370\tWooden Wall~n~x8 Logs of Wood\n\ 19433\tWooden Wall~n~x4 Logs of Wood\n\ 19439\tWooden Wall~n~x4 Logs of Wood\n\ 19443\tWooden Wall~n~x4 Logs of Wood\n\ 19376\tWooden Wall~n~x40 Logs of Wood\n\ 19378\tWooden Wall~n~x40 Logs of Wood\n\ 19379\tWooden Wall~n~x40 Logs of Wood\n\ 19462\tWooden Wall~n~x25 Logs of Wood\n\ 19448\tWooden Wall~n~x25 Logs of Wood\n\ 19452\tWooden Wall~n~x25 Logs of Wood\n\ 19458\tWooden Wall~n~x25 Logs of Wood\n\ 19367\tBrick Wall~n~x10 Bricks\n\ 19362\tBrick Wall~n~x10 Bricks\n\ 19437\tBrick Wall~n~x7 Bricks\n\ 19440\tBrick Wall~n~x7 Bricks\n\ 19438\tBrick Wall~n~x7 Bricks\n\ 19365\tBrick Wall~n~x10 Bricks\n\ 19364\tBrick Wall~n~x10 Bricks\n\ 19444\tBrick Wall~n~x7 Bricks\n\ 19464\tBrick Wall~n~x18 Bricks\n\ 19457\tBrick Wall~n~x27 Bricks\n\ 19449\tBrick Wall~n~x27 Bricks\n\ 19451\tBrick Wall~n~x27 Bricks\n\ 19459\tBrick Wall~n~x30 Bricks"; ShowPlayerDialog(playerid, DIALOG_CB_BB_WALLS, DIALOG_STYLE_PREVIEW_MODEL, "Base Building - Walls", _content, "Select", "Back"); }
Code:
19459\tBrick Wall~n~x30 Bricks";
Instead of it showing the model id 19459 which is that brick wall it just shows regular CJ Skin Icon.
That happens to every single item.