01.09.2018, 13:07
the vehicle was already busy, I'm using SetPlayerTeam on my GM, and the EnableVehicleFriendlyFire is also on the OnGamemo
odeinit, returning 1 in the OnPlayerWeaponShot and even then the damage on the vehicle is not giving when someone else shoots the vehicle I'm in
odeinit, returning 1 in the OnPlayerWeaponShot and even then the damage on the vehicle is not giving when someone else shoots the vehicle I'm in