19.09.2009, 20:17
You can also just simply use a GameText. Much easier. Copy what MadeMan said, but replace TextDrawSetString with:
Also, although they may of not done well at searching for other topics like this, and double posted to bump their topic. Spamming this topic with pointless posts about the rules is retarded. » Pawnst★r « and MadeMan were the only two people who's posts weren't mindless rubbish.
pawn Код:
new string[128];
format(string,128,"~w~Time Left:~n~~r~%d",TimeLeft);
GameTextForAll(string,1000,6);