19.09.2009, 20:09
Easy. Use a timer.
Example:
Example:
pawn Код:
//After the includes
forward FreezeTimer(playerid);
//When they teleport
TogglePlayerControllable(playerid,0);
SetTimerEx("FreezeTimer",3000,0,"d",playerid);
//When The Timer Stops
public FreezeTimer(playerid)
{
TogglePlayerControllable(playerid,1);
return 1;
}