15.08.2018, 21:29
Also: I've noticed you're saving SetPlayerTime as the same string. You need to create another "new" called: new time2 and place it like this:
Let me know if it works. Try it with the stock I gave above.
PHP код:
CMD:settime(playerid, params[])
{
if(connected[playerid] == true) return GameTextForPlayer(playerid, "~r~Spawn First", 5000, 5);
new str[50], time, time2, query[250];
if(sscanf(params, "ii", time)) return SendClientMessage(playerid, -1, "{c3c3c3}/settime [hours] [mins]");
if(time < 0 || time > 50)
{
SendClientMessage(playerid, -1, "{c3c3c3}/settime [hours][mins]");
return 1;
}
SetPlayerTime(playerid, time, time2);
format(str, sizeof(str), "{c3c3c3}(time) Time set to %d:%d",time,time2);
SendClientMessage(playerid, -1, str);
mysql_format(g_SQL, query, sizeof query, "UPDATE `players` SET `time` = %d, `time2`WHERE `id` = %d LIMIT 1", pInfo[playerid][Time], time2, pInfo[playerid][ID]);
mysql_tquery(g_SQL, query);
return 1;
}

