15.08.2018, 18:36
Try
Код:
if(SundayAuto[playerid] == 1) { if(strval(text) == 1) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 1999656) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Banshee1990; GetPlayerPos(playerid, x,y,z); Banshee1990 = CreateVehicle(429, x, y, z, a, 65, 65, 60000000); LinkVehicleToInterior(Banshee1990, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Banshee1990, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Banshee1990, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -1999656); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 2) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 2447999) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, HotringRacerA; GetPlayerPos(playerid, x,y,z); HotringRacerA = CreateVehicle(502, x, y, z, a, 3, 89, 60000000); LinkVehicleToInterior(HotringRacerA, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(HotringRacerA, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, HotringRacerA, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -2447999); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 3) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 654432) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, ZR350; GetPlayerPos(playerid, x,y,z); ZR350 = CreateVehicle(477, x, y, z, a, 43, 33, 60000000); LinkVehicleToInterior(ZR350, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(ZR350, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, ZR350, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -654432); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 4) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 550400) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Sabre; GetPlayerPos(playerid, x,y,z); Sabre = CreateVehicle(475, x, y, z, a, 133, 14, 60000000); LinkVehicleToInterior(Sabre, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Sabre, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Sabre, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -550400); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 6) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 497999) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Greenwood; GetPlayerPos(playerid, x,y,z); Greenwood = CreateVehicle(492, x, y, z, a, 433, 222, 60000000); LinkVehicleToInterior(Greenwood, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Greenwood, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Greenwood, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -497999); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 6) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 1304500) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, MonsterA; GetPlayerPos(playerid, x,y,z); MonsterA = CreateVehicle(556, x, y, z, a, 543, 665, 60000000); LinkVehicleToInterior(MonsterA, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(MonsterA, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, MonsterA, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -1304500); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 7) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 1876433) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Sultan; GetPlayerPos(playerid, x,y,z); Sultan = CreateVehicle(560, x, y, z, a, 432, 324, 60000000); LinkVehicleToInterior(Sultan, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Sultan, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Sultan, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -1876433); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 8) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 865699) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Flash; GetPlayerPos(playerid, x,y,z); Flash = CreateVehicle(565, x, y, z, a, 22, 67, 60000000); LinkVehicleToInterior(Flash, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Flash, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Flash, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -865699); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 9) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 899999) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Huntley; GetPlayerPos(playerid, x,y,z); Huntley = CreateVehicle(579, x, y, z, a, 22, 67, 60000000); LinkVehicleToInterior(Huntley, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Huntley, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Huntley, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -899999); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 10) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 980500) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Alpha; GetPlayerPos(playerid, x,y,z); Alpha = CreateVehicle(602, x, y, z, a, 22, 67, 60000000); LinkVehicleToInterior(Alpha, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Alpha, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Alpha, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -980500); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 11) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 657600) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Phoenix; GetPlayerPos(playerid, x,y,z); Phoenix = CreateVehicle(603, x, y, z, a, 54, 99, 60000000); LinkVehicleToInterior(Phoenix, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Phoenix, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Phoenix, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -657600); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 12) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 555322) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Voodoo; GetPlayerPos(playerid, x,y,z); Voodoo = CreateVehicle(412, x, y, z, a, 12, 20, 60000000); LinkVehicleToInterior(Voodoo, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Voodoo, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Voodoo, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -555322); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 13) { if(!IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 350576) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Manana; GetPlayerPos(playerid, x,y,z); Manana = CreateVehicle(410, x, y, z, a, 12, 20, 60000000); LinkVehicleToInterior(Manana, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Manana, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Manana, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -350576); } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } if(strval(text) == 14) { if(IsPlayerInAnyVehicle(playerid)) { if(GetPlayerMoney(playerid) < 1871544) { SundayText(playerid); SundayAuto[playerid] = 0; new Float:x, Float:y, Float:z, Float:a, Stretch; GetPlayerPos(playerid, x,y,z); Stretch = CreateVehicle(409, x, y, z, a, 12, 20, 60000000); LinkVehicleToInterior(Stretch, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(Stretch, GetPlayerVirtualWorld(playerid)); PutPlayerInVehicle(playerid, Stretch, 0); format(string, sizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$"); SendClientMessage(playerid, -1, string); GivePlayerMoney(playerid, -1871544); } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You must leave the vehicle."); return 0; } } else { SendClientMessage(playerid, -1, "{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle."); return 0; } } } return 1; }