Don't have money!
#1

How to fix this bug? When I want to buy any vehicle they told me you don't have engouh money and I already had +50M but they always telling me You don't have engouh money why?

PHP код:
        if(SundayAuto[playerid] == 1)
        {
            if(
strval(text) == 1)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1999656)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aBanshee1990;
                        
GetPlayerPos(playeridx,y,z);
                        
Banshee1990 CreateVehicle(429xyza656560000000);
                        
LinkVehicleToInterior(Banshee1990GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(Banshee1990GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridBanshee19900);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Banshee {FFFFFF}ID: {E33667}429 {FFFFFF}For {E33667}1.999.656$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1999656);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 2)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 2447999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHotringRacerA;
                        
GetPlayerPos(playeridx,y,z);
                        
HotringRacerA CreateVehicle(502xyza38960000000);
                        
LinkVehicleToInterior(HotringRacerAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HotringRacerAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHotringRacerA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Hotring Racer A {FFFFFF}ID: {E33667}502 {FFFFFF}For {E33667}2.447.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -2447999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 3)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 654432)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aZR350;
                        
GetPlayerPos(playeridx,y,z);
                        
ZR350 CreateVehicle(477xyza433360000000);
                        
LinkVehicleToInterior(ZR350GetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(ZR350GetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridZR3500);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}ZR-350 {FFFFFF}ID: {E33667}477 {FFFFFF}For {E33667}654.432$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -654432);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                    return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 4)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 550400)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSabre;
                        
GetPlayerPos(playeridx,y,z);
                        
Sabre CreateVehicle(475xyza1331460000000);
                        
LinkVehicleToInterior(SabreGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SabreGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSabre0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sabre {FFFFFF}ID: {E33667}475 {FFFFFF}For {E33667}550.400$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -550400);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 497999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aGreenwood;
                        
GetPlayerPos(playeridx,y,z);
                        
Greenwood CreateVehicle(492xyza43322260000000);
                        
LinkVehicleToInterior(GreenwoodGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(GreenwoodGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridGreenwood0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Greenwood {FFFFFF}ID: {E33667}492 {FFFFFF}For {E33667}497.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -497999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 6)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1304500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aMonsterA;
                        
GetPlayerPos(playeridx,y,z);
                        
MonsterA CreateVehicle(556xyza54366560000000);
                        
LinkVehicleToInterior(MonsterAGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MonsterAGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridMonsterA0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Monster A {FFFFFF}ID: {E33667}556 {FFFFFF}For {E33667}1.304.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1304500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 7)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1876433)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aSultan;
                        
GetPlayerPos(playeridx,y,z);
                        
Sultan CreateVehicle(560xyza43232460000000);
                        
LinkVehicleToInterior(SultanGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(SultanGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridSultan0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Sultan {FFFFFF}ID: {E33667}560 {FFFFFF}For {E33667}1.876.433$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1876433);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 8)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 865699)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aFlash;
                        
GetPlayerPos(playeridx,y,z);
                        
Flash CreateVehicle(565xyza226760000000);
                        
LinkVehicleToInterior(FlashGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(FlashGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridFlash0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Flash {FFFFFF}ID: {E33667}565 {FFFFFF}For {E33667}865.699$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -865699);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                    return 
0;
            }
            if(
strval(text) == 9)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 899999)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aHuntley;
                        
GetPlayerPos(playeridx,y,z);
                        
Huntley CreateVehicle(579xyza226760000000);
                        
LinkVehicleToInterior(HuntleyGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(HuntleyGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridHuntley0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Huntley {FFFFFF}ID: {E33667}579 {FFFFFF}For {E33667}899.999$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -899999);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 10)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 980500)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aAlpha;
                        
GetPlayerPos(playeridx,y,z);
                        
Alpha CreateVehicle(602xyza226760000000);
                        
LinkVehicleToInterior(AlphaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(AlphaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridAlpha0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Alpha {FFFFFF}ID: {E33667}602 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -980500);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 11)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 657600)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aPhoenix;
                        
GetPlayerPos(playeridx,y,z);
                        
Phoenix CreateVehicle(603xyza549960000000);
                        
LinkVehicleToInterior(PhoenixGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(PhoenixGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridPhoenix0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Phoenix {FFFFFF}ID: {E33667}603 {FFFFFF}For {E33667}980.500$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -657600);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 12)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 555322)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aVoodoo;
                        
GetPlayerPos(playeridx,y,z);
                        
Voodoo CreateVehicle(412xyza122060000000);
                        
LinkVehicleToInterior(VoodooGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(VoodooGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridVoodoo0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Voodoo {FFFFFF}ID: {E33667}412 {FFFFFF}For {E33667}555.322$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -555322);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 13)
            {
                if(!
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 350576)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aManana;
                        
GetPlayerPos(playeridx,y,z);
                        
Manana CreateVehicle(410xyza122060000000);
                        
LinkVehicleToInterior(MananaGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(MananaGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridManana0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Manana {FFFFFF}ID: {E33667}410 {FFFFFF}For {E33667}350.576$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -350576);
                    }
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
            if(
strval(text) == 14)
            {
                if(
IsPlayerInAnyVehicle(playerid))
                {
                    if(
GetPlayerMoney(playerid) >= 1871544)
                    {
                        
SundayText(playerid);
                        
SundayAuto[playerid] = 0;
                        new 
Float:xFloat:yFloat:zFloat:aStretch;
                        
GetPlayerPos(playeridx,y,z);
                        
Stretch CreateVehicle(409xyza122060000000);
                        
LinkVehicleToInterior(StretchGetPlayerInterior(playerid));
                        
SetVehicleVirtualWorld(StretchGetPlayerVirtualWorld(playerid));
                        
PutPlayerInVehicle(playeridStretch0);
                        
format(stringsizeof(string), "{E33667}[Congratulations]: {FFFFFF}You have buyed a {E33667}Stretch {FFFFFF}ID: {E33667}409 {FFFFFF}For {E33667}1.871.544$");
                        
SendClientMessage(playerid, -1string);
                        
GivePlayerMoney(playerid, -1871544);
                }
                else
                   {
                     
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You must leave the vehicle.");
                     return 
0;
                }
            }
            else
            {
                       
SendClientMessage(playerid, -1"{FF0000}Error: {FFFFFF}You don't have engouh money to buy this vehicle.");
                       return 
0;
            }
        }
    }
    return 
1;

Reply


Messages In This Thread
Don't have money! - by Man43 - 15.08.2018, 18:07
Re: Don't have money! - by severance - 15.08.2018, 18:12
Re: Don't have money! - by Man43 - 15.08.2018, 18:26
Re: Don't have money! - by DerickClark - 15.08.2018, 18:36
Re: Don't have money! - by Man43 - 15.08.2018, 20:03
Re: Don't have money! - by KinderClans - 15.08.2018, 20:07
Re: Don't have money! - by Man43 - 15.08.2018, 20:15
Re: Don't have money! - by taktaz - 15.08.2018, 20:43
Re: Don't have money! - by KinderClans - 15.08.2018, 20:55
Re: Don't have money! - by RedRex - 15.08.2018, 23:57

Forum Jump:


Users browsing this thread: 1 Guest(s)