spawn player
#1

hello, who knows how to skip this?: https://imgur.com/82C4Dpp
when a player connects, I want him to be directly spawned.

OnPlayerConnect:
Код:
public OnPlayerConnect(playerid)
{
	SendClientMessage(playerid,0xFFFFFFFF,"Bine ai venit!");
    new file[100],Name[MAX_PLAYER_NAME]; GetPlayerName(playerid,Name,MAX_PLAYER_NAME);
	format(file,sizeof(file),PlayerFile,Name);
	new IP[16]; GetPlayerIp(playerid,IP,16);
	if(cInfo[AutoLogin] == 1)
	{
	if(strcmp(IP,dini_Get(file,"Ip Adress"),true) == 0)
	{
	SetPlayerMoney(playerid,dini_Int(file,"Money"));
 	SetPlayerScore(playerid,dini_Int(file,"Score"));
	pInfo[playerid][Kills] = dini_Int(file,"Kills");
	pInfo[playerid][Deaths] = dini_Int(file,"Deaths");
	SendClientMessage(playerid,0xFFFFFFFF,"Ai fost logat automat.");
	pInfo[playerid][LoggedIn] = 1;
	if(strcmp(dini_Get(file,"Sex"),"Masculin") == 0)
	{
	pInfo[playerid][Sex] = Masculin;
	}
	else if(strcmp(dini_Get(file,"Sex"),"Feminin") == 0)
	{
	pInfo[playerid][Sex] = Feminin;
	}
	pInfo[playerid][Varsta] = dini_Int(file,"Varsta");
	TimE[playerid] = dini_Int(file,"Time On Server");
	timeupdate = SetTimerEx("TimeOnServer",60000,1,"i",playerid);
	}
	else
	{
	ShowPlayerDialog(playerid,9696,DIALOG_STYLE_MSGBOX,"Phoenix Roleplay","Bine ai venit pe server!","Logare","Inregistrare");
	}
	}
	else
	{
	ShowPlayerDialog(playerid,9696,DIALOG_STYLE_MSGBOX,"Phoenix Roleplay","Bine ai venit pe server!","Logare","Inregistrare");
	}
	return 1;
}
OnPlayerRequestSpawn:
Код:
public OnPlayerRequestSpawn(playerid)
{
	if(pInfo[playerid][LoggedIn] == 0)
	{
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa te loghezi!");
	return 0;
	}
	return 1;
}
OnPlayerSpawn:
Код:
public OnPlayerSpawn(playerid)
{
	ShowModelSelectionMenu(playerid, skinlist, "Selecteaza Skin");
	SetTimerEx("CheckThings",5000,1,"i",playerid);
    new cfile[100]; format(cfile,100,"ERegLog/Config/Config.ini");
    new file[100],Name[MAX_PLAYER_NAME]; GetPlayerName(playerid,Name,MAX_PLAYER_NAME); format(file,sizeof(file),PlayerFile,Name);
	if(cInfo[SkinLoad] == 1)
	{
	SetPlayerSkin(playerid,dini_Int(file,"Skin"));
	}
	else
	{
	return 1;
	}
	if(cInfo[WantedLevelLoad] == 1)
	{
	SetPlayerWantedLevel(playerid,dini_Int(file,"Wanted Level"));
	}
	else
	{
	return 1;
	}
	if(cInfo[HealthLoad] == 1)
	{
	SetPlayerHealth(playerid,dini_Int(file,"Health"));
	}
	else
	{
	return 1;
	}
	if(cInfo[ArmourLoad] == 1)
	{
	SetPlayerArmour(playerid,dini_Int(file,"Armour"));
	}
	else
	{
	return 1;
	}
	if(cInfo[InteriorLoad] == 1)
	{
	SetPlayerInterior(playerid,dini_Int(file,"Interior"));
	}
	else
	{
	return 1;
	}
	if(cInfo[VirtualWorldLoad] == 1)
	{
	SetPlayerVirtualWorld(playerid,dini_Int(file,"Virtual World"));
	}
	else
	{
	return 1;
	}
	if(cInfo[DrunkLevelLoad] == 1)
	{
	SetPlayerDrunkLevel(playerid,dini_Int(file,"Drunk Level"));
	}
	else
	{
	return 1;
	}
	if(cInfo[FightStyleLoad] == 1)
	{
	SetPlayerFightingStyle(playerid,dini_Int(file,"Fighting Style"));
	}
	else
	{
	return 1;
	}
	if(cInfo[TeamLoad] == 1)
	{
	SetPlayerTeam(playerid,dini_Int(file,"Team"));
	}
	else
	{
	return 1;
	}
	if(cInfo[TeamLoad] == 1)
	{
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 1"),dini_Int(file,"Ammo 1"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 2"),dini_Int(file,"Ammo 2"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 3"),dini_Int(file,"Ammo 3"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 4"),dini_Int(file,"Ammo 4"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 5"),dini_Int(file,"Ammo 5"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 6"),dini_Int(file,"Ammo 6"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 7"),dini_Int(file,"Ammo 7"));
	GivePlayerWeapon(playerid,dini_Int(file,"Weapon 8"),dini_Int(file,"Ammo 8"));
	}
	else
	{
	return 1;
	}
 	return 1;
}
OnDialogResponse:
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    new file[100],Name[MAX_PLAYER_NAME]; GetPlayerName(playerid,Name,MAX_PLAYER_NAME);
	format(file,sizeof(file),PlayerFile,Name);
	if(dialogid == 9696) //Choosing
	{
	if(!response)
	{
	if(!fexist(file))
	{
	ShowPlayerDialog(playerid,135,DIALOG_STYLE_INPUT,"Inregistrare","Scrie-ti parola mai jos","Intra","Iesi");
	}
	else if(fexist(file))
	{
	SendClientMessage(playerid,COLOR_RED,"Acest nume este deja inregistrat!");
	ShowPlayerDialog(playerid,9696,DIALOG_STYLE_MSGBOX,"Phoenix Roleplay","Bine ai venit pe server!","Logare","Inregistrare");
	}
	}
	if(response)
	{
	if(fexist(file))
	{
	ShowPlayerDialog(playerid,246,DIALOG_STYLE_INPUT,"Logare","Scrie-ti parola mai jos","Intra","Iesi");
	}
	else if(!fexist(file))
	{
    SendClientMessage(playerid,COLOR_RED,"Acest nume nu este inregistrat!");
	ShowPlayerDialog(playerid,9696,DIALOG_STYLE_MSGBOX,"Phoenix Roleplay","Bine ai venit pe server!","Logare","Inregistrare");
	}
	}
	}
	if(dialogid == 135) //Registration
	{
	if(!response)
	{
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa te inregistrezi!");
	ShowPlayerDialog(playerid,135,DIALOG_STYLE_INPUT,"Inregistrare","Scrie-ti parola mai jos","Intra","Iesi");
	}
	if(response)
	{
	new Float:Health,Float:Armour; GetPlayerHealth(playerid,Health); GetPlayerArmour(playerid,Armour);
	dini_Create(file);
	new pName[24]; GetPlayerName(playerid,pName,24); new IP[16]; GetPlayerIp(playerid,IP,16);
	dini_Set(file, "Name", pName);
	dini_Set(file, "Ip Adress", IP);
	dini_IntSet(file, "Password", udb_hash(inputtext));
	dini_IntSet(file, "Money",0);
	dini_IntSet(file, "Score",0);
	dini_IntSet(file, "Kills",0);
	dini_IntSet(file, "Deaths",0);
	dini_IntSet(file,"Skin",GetPlayerSkin(playerid));
	dini_IntSet(file,"Wanted Level",GetPlayerWantedLevel(playerid));
	dini_IntSet(file,"Interior",GetPlayerInterior(playerid));
	dini_IntSet(file,"Virtual World",GetPlayerVirtualWorld(playerid));
	dini_IntSet(file,"Drunk Level",GetPlayerDrunkLevel(playerid));
	dini_IntSet(file,"Fighting Style",GetPlayerFightingStyle(playerid));
	dini_IntSet(file,"Team",GetPlayerTeam(playerid));
	GetPlayerWeaponData(playerid,0,pInfo[playerid][Wep1],pInfo[playerid][Ammo1]);
	GetPlayerWeaponData(playerid,1,pInfo[playerid][Wep2],pInfo[playerid][Ammo2]);
	GetPlayerWeaponData(playerid,2,pInfo[playerid][Wep3],pInfo[playerid][Ammo3]);
	GetPlayerWeaponData(playerid,3,pInfo[playerid][Wep4],pInfo[playerid][Ammo4]);
	GetPlayerWeaponData(playerid,4,pInfo[playerid][Wep5],pInfo[playerid][Ammo5]);
	GetPlayerWeaponData(playerid,5,pInfo[playerid][Wep6],pInfo[playerid][Ammo6]);
	GetPlayerWeaponData(playerid,6,pInfo[playerid][Wep7],pInfo[playerid][Ammo7]);
	GetPlayerWeaponData(playerid,7,pInfo[playerid][Wep8],pInfo[playerid][Ammo8]);
	dini_IntSet(file,"Weapon 1",pInfo[playerid][Wep1]);
	dini_IntSet(file,"Ammo 1",pInfo[playerid][Ammo1]);
	dini_IntSet(file,"Weapon 2",pInfo[playerid][Wep2]);
	dini_IntSet(file,"Ammo 2",pInfo[playerid][Ammo2]);
	dini_IntSet(file,"Weapon 3",pInfo[playerid][Wep3]);
	dini_IntSet(file,"Ammo 3",pInfo[playerid][Ammo3]);
	dini_IntSet(file,"Weapon 4",pInfo[playerid][Wep4]);
	dini_IntSet(file,"Ammo 4",pInfo[playerid][Ammo4]);
	dini_IntSet(file,"Weapon 5",pInfo[playerid][Wep5]);
	dini_IntSet(file,"Ammo 5",pInfo[playerid][Ammo5]);
	dini_IntSet(file,"Weapon 6",pInfo[playerid][Wep6]);
	dini_IntSet(file,"Ammo 6",pInfo[playerid][Ammo6]);
	dini_IntSet(file,"Weapon 7",pInfo[playerid][Wep7]);
	dini_IntSet(file,"Ammo 7",pInfo[playerid][Ammo7]);
	dini_IntSet(file,"Weapon 8",pInfo[playerid][Wep8]);
	dini_IntSet(file,"Ammo 8",pInfo[playerid][Ammo8]);
	dini_FloatSet(file,"Health",Health);
	dini_FloatSet(file,"Armour",Armour);
	pInfo[playerid][Registered] = 1;
	SendClientMessage(playerid,COLOR_YELLOW,"Te-ai inregistrat cu succes!");
	ShowPlayerDialog(playerid,9999,DIALOG_STYLE_LIST,"Sex","Masculin\nFeminin","Selecteaza","Anulare");
	}
	}
	if(dialogid == 246) //Logging
	{
	if(!response)
	{
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa te loghezi!");
	ShowPlayerDialog(playerid,246,DIALOG_STYLE_INPUT,"Logare","Scrie-ti parola mai jos","Intra","Iesi");
	}
	if(response)
	{
 	if(udb_hash(inputtext) != dini_Int(file, "Password"))
 	{
 	SendClientMessage(playerid,COLOR_RED,"Parola incorecta!");
	ShowPlayerDialog(playerid,246,DIALOG_STYLE_INPUT,"Logare","Scrie-ti parola mai jos","Intra","Iesi");
 	}
 	else
 	{
 	SetPlayerMoney(playerid,dini_Int(file,"Money"));
 	SetPlayerScore(playerid,dini_Int(file,"Score"));
	pInfo[playerid][Kills] = dini_Int(file,"Kills");
	pInfo[playerid][Deaths] = dini_Int(file,"Deaths");
	SendClientMessage(playerid,COLOR_YELLOW,"Te-ai logat cu succes!");
	pInfo[playerid][LoggedIn] = 1;
	if(strcmp(dini_Get(file,"Sex"),"Masculin") == 0)
	{
	pInfo[playerid][Sex] = Masculin;
	}
	else if(strcmp(dini_Get(file,"Sex"),"Feminin") == 0)
	{
	pInfo[playerid][Sex] = Feminin;
	}
	pInfo[playerid][Varsta] = dini_Int(file,"Varsta");
	timeupdate = SetTimerEx("TimeOnServer",60000,1,"i",playerid);
	TimE[playerid] = dini_Int(file,"Time On Server");
	}
	}
 	}
 	if(dialogid == 9797)
 	{
 	if(!response) return SendClientMessage(playerid,COLOR_RED,"Ai anulat!");
 	if(response)
 	{
 	if(udb_hash(inputtext) != dini_Int(file, "Password"))
 	{
  	SendClientMessage(playerid,COLOR_RED,"Parola incorecta!");
 	ShowPlayerDialog(playerid,9797,DIALOG_STYLE_INPUT,"Schimbare parola","Care este parola ta veche?","OK","Anulare");
 	}
 	else
 	{
 	ShowPlayerDialog(playerid,9898,DIALOG_STYLE_INPUT,"Schimbare parola","Scrie-ti noua parola:","OK","Anulare");
	}
	}
	}
	if(dialogid == 9898)
	{
	if(!response) return SendClientMessage(playerid,COLOR_RED,"Ai anulat.");
	if(response)
	{
	dini_IntSet(file, "Password", udb_hash(inputtext));
	SendClientMessage(playerid,COLOR_YELLOW,"Ti-ai schimbat parola cu succes!");
	}
	}
	if(dialogid == 9999)
	{
	if(!response)
	{
	ShowPlayerDialog(playerid,9999,DIALOG_STYLE_LIST,"Sex","Masculin\nFeminin","Selecteaza","Anulare");
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa iti alegi sexul caracterului!");
	}
	if(response)
	{
	if(listitem == 0)
	{
	dini_Set(file,"Sex","Masculin");
	ShowPlayerDialog(playerid,1010,DIALOG_STYLE_INPUT,"Varsta","Cati ani are caracterul tau?","OK","Anulare");
	}
	if(listitem == 1)
	{
	dini_Set(file,"Sex","Feminin");
	ShowPlayerDialog(playerid,1010,DIALOG_STYLE_INPUT,"Varsta","Cati ani are caracterul tau?","OK","Anulare");
	}
	}
	}
	if(dialogid == 1010)
	{
	if(!response)
	{
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa specifici varsta!");
	ShowPlayerDialog(playerid,1010,DIALOG_STYLE_INPUT,"Varsta","Cati ani are caracterul tau?","OK","Anulare");
	}
	if(response)
	{
	if(IsNumeric(inputtext))
	{
	dini_IntSet(file,"Varsta",strval(inputtext));
	ShowPlayerDialog(playerid,1111,DIALOG_STYLE_INPUT,"Provincie","Din ce tara provine caracterul tau?","OK","Anulare");
	}
	else
	{
	SendClientMessage(playerid,COLOR_RED,"Te rog foloseste numere!");
	ShowPlayerDialog(playerid,1010,DIALOG_STYLE_INPUT,"Varsta","Cati ani are caracterul tau?","OK","Anulare");
	}
	}
	}
	if(dialogid == 1111)
	{
	if(!response)
	{
	SendClientMessage(playerid,COLOR_RED,"Trebuie sa specifici din ce tara provine caracterul tau");
	ShowPlayerDialog(playerid,1111,DIALOG_STYLE_INPUT,"Provincie","Din ce tara provine caracterul tau?","OK","Anulare");
	}
	if(response)
	{
	dini_Set(file,"Country",inputtext);
	ShowPlayerDialog(playerid,246,DIALOG_STYLE_INPUT,"Logare","Scrie-ti parola mai jos","Intra","Iesi");
	}
	}
	return 1;
}
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Messages In This Thread
spawn player - by Rakko - 12.08.2018, 09:42
Re: spawn player - by Heress - 12.08.2018, 09:59

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