Quote:
Originally Posted by Cezar98
Does not work.
enum ClanData
{
Float:SpawnX, ClanName[30], Float:SpawnY, Float:SpawnZ, LeaderSkin, Skin, Name, Rank, Float:SpawnA,
Weap1, Weap2, Weap3, Weap4, Weap5, Weap6, Weap7, ClanColor, ID
};
new ClanInfo[MAX_CLANS][ClanData];
#define MAX_CLANS 1150
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CosminInfo[playerid][ClanID] < Now show me this and it's variable/enum and what is it exactly supposed to return.