Help with Phone Numbers
#9

Quote:
Originally Posted by GTLS
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What others simply meant was, Fire this query,
Код:
 SELECT pPhoneNumber from `users` where pPhoneNumber = RandNumber //or what ever your variables are.
Then, inside the threaded function, check for number of rows affected.
Код:
 cache_affected_rows()
If the number is not zero, it means the number already exists within some other player. In that case, return 0 to the function and re call the random value generation to do all this again until you find a random number.


Tip: You can save all new numbers inside a .ini file or something. Only numbers. When a player buys a new phone, get the values from that file and if none of them matches the number, assign it to new buyer.
Can u give me an example?
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Messages In This Thread
Help with Phone Numbers - by ImTobi - 31.07.2018, 06:13
Re: Help with Phone Numbers - by Calisthenics - 31.07.2018, 08:18
Re: Help with Phone Numbers - by ImTobi - 31.07.2018, 08:37
Re: Help with Phone Numbers - by Calisthenics - 31.07.2018, 09:10
Re: Help with Phone Numbers - by ImTobi - 01.08.2018, 04:15
Re: Help with Phone Numbers - by GTLS - 01.08.2018, 05:03
Re: Help with Phone Numbers - by Calisthenics - 01.08.2018, 07:55
Re: Help with Phone Numbers - by ImTobi - 03.08.2018, 00:00
Re: Help with Phone Numbers - by ImTobi - 03.08.2018, 00:05
Re: Help with Phone Numbers - by ImTobi - 05.08.2018, 17:34
Re: Help with Phone Numbers - by ImTobi - 09.08.2018, 09:27
Re: Help with Phone Numbers - by ImTobi - 18.08.2018, 13:26
Re: Help with Phone Numbers - by m4karow - 18.08.2018, 13:31
Re: Help with Phone Numbers - by XStormiest - 18.08.2018, 13:47
Re: Help with Phone Numbers - by Logic_ - 18.08.2018, 17:50
Re: Help with Phone Numbers - by Calisthenics - 18.08.2018, 18:35

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